![]() It’s clear the Moons of Madness devs agree.Īfter opening the story with some heavy foreshadowing, the first two-plus hours of the story have almost no scares at all. ![]() They say the best horror is one that arrives at a slow boil. While you go about your day, doing your job, you suddenly realize some rather odd things are starting to pop up and things only get weirder as the game goes along. Rather than finding the protagonist in the middle of a weird city still on Earth, this time you’re traipsing around a Martian base.Īs Shane Newehart, your mission is to fix a facility that has one problem pop up after another. What sets this game apart from other Lovecraftian horror games keeps it fresh. Now, Moons of Madness arrives on the PC, a first-person horror game just in time for Halloween. There’s also The Sinking City, more based on the world Lovecraft created than mirroring the book. There’s the game carrying the famous name, Call of Cthulhu, which recently came to the Nintendo Switch. In the last few years, his story has been the basis for a growing number of new video games as well. HP Lovecraft’s The Call of Cthulhu has spawned dozens of comics, movies, and books since it was first published. Or at least the developers tried to make it be. Moons of Madnessis one of the answers to that call. Release Date: Octo(PC), January 2020 (PS4 and Xbox One)Ī gaming public tired of zombies and vampires have been crying out for a new kind of horror genre on their consoles and PC.
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